Frankenstein, Agent of S.H.A.D.E. + I-Vampire + Resurrection Man (USA)

Aperto da Azrael, 13 Settembre 2011, 02:32:47

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Azrael

Preview: Frankenstein, Agent of S.H.A.D.E. #1



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Green Hankey

Aspetto un casino Frankie, per i testi dell'oramai lanciatissimo Lemire e poi per rivedere all'opera Ponticelli che ho adorato in Unknown Soldier
I've got new kidneys. I don't like the colour.

Elvink

Mi ispira molto come serie... solo che mi ricorda troppo Hellboy. Abbiamo anche Abe versione femminile e Roger versione Mummia :asd:


Green Hankey

Citazione di: Elvink il 13 Settembre 2011, 10:26:55
Mi ispira molto come serie... solo che mi ricorda troppo Hellboy. Abbiamo anche Abe versione femminile e Roger versione Mummia :asd:

è proprio questo quello che voleva fare la DC: creare la loro versione di Hellboy  :ahsisi:
I've got new kidneys. I don't like the colour.

Azrael

Frankenstein di morrison mi era piaciuto  :ahsisi:
Vediamo cosa sanno fare qua!!!
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Lemire Revives "Frankenstein, Agent of S.H.A.D.E."

Author Mary Shelley probably could not have predicted the monster at the heart of her gothic horror novel "Frankenstein" would one day fight in World War II, have an unstable relationship with a four-armed green woman, and lead a squad of monsters nearly 200 years in the future. But thanks to DC Comics, writer Jeff Lemire and artist Alberto Ponticelli, Frankenstein is back this week as the star of his own ongoing comic book series, "Frankenstein, Agent of S.H.A.D.E."



Frankenstein first appeared in the DC Universe as a villain in a 1948 issue of "Detective Comics." Incorporating both Shelley's original concept and the famous Boris Karloff Universal Pictures movie monster, Frankenstein appeared intermittently throughout the Golden and Silver Ages to fight Superman, Batman and Robin -- but after Len Wein's 1970s "Spawn Of Frankenstein" stories the character was left relatively untouched. In 2005 writer Grant Morrison and artist Doug Mahnke brought the monster back as part of "Seven Soldiers," effectively rebooting the character for modern audiences. The Morrison Frankenstein left a big impression on "Sweet Tooth" and "Superboy" writer Jeff Lemire who cast the undead soldier as the leader of the Creature Commandos for this summer's Flashpoint event.

After the popularity of Lemire's "Flashpoint: Frankenstein And The Creatures Of The Unknown," DC decided to give the writer another shot at the seven-foot tall, neck-bolted hero as part of the New 52 relaunch. CBR News spoke with Lemire who revealed details about the book's characters, including which Creature Commando from his Flashpoint miniseries will show up in the book and his plans for the ongoing adventure series.

CBR News: How did you get hooked up with artist Alberto Ponticelli on "Frankenstein?" Did DC put you two together?

Jeff Lemire: No, I requested him. I did the "Flashpoint: Frankenstein" miniseries and he was the guy I requested to do that with me but wasn't available, so when the monthly came up I requested him again and thankfully his schedule was free. I loved his work on "Unknown Soldier," it had a real dark and gritty look to it, but he wasn't given the chance to kind of draw fantastic things in that book. There's something about his style that I knew, if he was given the chance to draw monsters and big, huge action scenes and stuff, he would really excel. There's something about that Frankenstein character the way Doug Mahnke drew him with Grant Morrison that I just really like, a gritty line to it and a really inky expressive look to the character. I feel like it really works. So that's why I requested Alberto, and I knew he was a great storyteller too and could handle the emotional beats as well because of what he did on "Unknown Soldier." I was lucky to get him and he's having a blast, I think he was just dying to do a book like this where he could really show off and do great big action, spectacular over the top stuff with monsters! [Laughs] He's having a ball and I think it shows in a lot of energy on the pages.

When we spoke before you mentioned that with "Animal Man" you reworked some of your story to incorporate and better showcase Travel Foreman's art. Did you end up doing the same thing with Alberto?

Yeah, I mean they are both completely different artists, you have to approach the way you write your script accordingly and Alberto is much more straightforward in his storytelling, which I like. He just wants big fun monster things to draw! [Laughs] It was a little more straightforward with this book where I knew what he wanted to draw going in and wrote that, whereas Travel surprised me so much that I had to react. Two different artists, two different personalities.

You mentioned Doug Mahnke -- is there any chance he might step in to do covers or fill-in issues?

J.G. Jones is doing some really great covers and I think he's the regular guy now, which is great, but I'd love to get Doug back. I know he's busy with "Green Lantern" but I met Doug a few times, and he knows I really want to work with him. One of the fun things I'm doing with the "Frankenstein" book is, in between each sort of major storyline, which will be three or four issues long, I'm going to do standalone issues where you see different adventures with Frankenstein at different points over the 20th century and see the history of the character. It would be really great to get him to do one of those standalones at some point if we can work it into the schedule.



The first issue of "Frankenstein" works almost as an origin story, explaining who he is and setting him up with the Creature Commandoes. Was this a way to give readers a chance to get to know Frankenstein if they hadn't read "Seven Soldiers" prior to your #1?

Yeah. The whole DC relaunch, a big part of it for us as writers, [and] part of the challenge, was that these books had to be accessible to new readers because there was going to be a lot of new people coming in to comics. The whole point of doing this is to make the book fresh and new and accessible. You don't want them bogged down by so much history that a reader picks it up and feels like they don't understand what's going on and they need to read a whole bunch of stuff before it. So as with "Animal Man," you want to try to boil the essence of the character down and represent it to new readers, but you also want to make it fun and exciting -- you don't want to make it just an origin story for your very first issue. With Frankenstein and the Creature Commandoes, those characters are always linked to World War II and the past with the old comics, "Weird War Tales" and such. I really wanted to cut those ties with World War II and modernize the concept, so it was easy to represent their origins in a modern way with S.H.A.D.E. and make it completely accessible to a new reader.

Since you are cutting their ties to the past, are you planning on incorporating some of the new Creature Commandoes from "Flashpoint:Frankenstein?"

Yeah, I mean to me what made the Creature Commandos cool originally was that they were all arc typical monsters from Universal Pictures where you had a werewolf, a vampire, Frankenstein, and so I just wanted to get back to that where you had these classic Universal monsters. The one character that never really worked for me in the original Commando strip was the female character called Medusa who was sort of like a Greek monster. She just didn't fit that archetype of a classic monster. I felt they just put her in originally to have a female character in the team. So I got rid of her and instead brought over my Flashpoint character who is a female version of the creature from the Black Lagoon and also tweaked her origin, separating it from the Flashpoint thing. Now she's actually a scientist and a part of S.H.A.D.E.; she's the one responsible for creating the Commandos as sort of a weapons program. I did bring her over and modernize her origin as well so she's not linked to the old World War II stuff either.

You've also got the Bride in these first issues. Can you talk a little bit about her? Was she a past character you've always wanted to do stuff with?

Yeah, I mean I love that Grant Morrison miniseries where he reintroduces Frankenstein, this version of Frankenstein, and a big part of that series that made it fun and made it work was this weird relationship he had with the Bride of Frankenstein; how they were estranged and clearly they've had a long history and have a really fun banter going on between them where she's [a] hot blooded kind of character and he's much more the straight man and he's kind of cold and emotionless. I thought that was a really fun dynamic I wanted to explore. As the book unfolds I kind of wanted to see their love affair over the century and see what pulled them apart and why he still loves her but she doesn't really want to have anything to do with him. There's a lot of really interesting stories to tell with her. She's just visually a really cool character, and it gives me another female character in the cast, which was important to kind of balance things so there was never much question that I wanted to use her.

It's interesting you say you needed more female characters in the cast as you've remade Father Time as a little girl in a domino mask.

[Laughs] Yeah!



What was the thinking behind having him become a little domino mask girl?


God, some of the stuff I barely remember, I was writing it on the fly! [Laughs] I liked the idea that Father Time has a new body all the time or every decade he kind of has to get a new body but it's still the same personality inside. I thought his gruff personality, he's got a dark humor to him, would be really funny coming from the mouth of this tiny little girl. There's that and I think it might have been Bob Harras, the Editor-In-Chief, who suggested that kind of look for the character to make it more absurd. A big part of S.H.A.D.E. is to take every sort of espionage comic stereotype and twist them and make them as over the top as I can. Instead of having some kind of Nick Fury copy as the leader of S.H.A.D.E. you have this little girl and things like that where you twist the production and make it as ridiculous as you can!

S.H.A.D.E. started off, as you said, twisting the conventional idea of superhero teams and secret government agencies. Is this something you'll continue to play with?

Well, my idea behind S.H.A.D.E. is that in this new DC Universe, Superman appeared roughly five years ago, so in the last five years the DC Universe has gotten a lot stranger and a lot weirder. As a result these government espionage organizations like Checkmate have had to get stranger and weirder to cope with it. S.H.A.D.E. takes that idea and pushes it to the limit where it's mad science gone wrong but funded by the government trying the craziest things they can to keep up with this world that is getting crazier and crazier. As a result, some of these other organizations like Checkmate are becoming obsolete and S.H.A.D.E. is taking the lead. That's my take on them.

While your "Animal Man" has a horror twinge to it, with your "Frankenstein" were you aiming for a tone closer to those old, weird DC adventure comics?

Yeah, to me "Frankenstein," even thought it has monsters, it's not a horror book at all. It's much more like an action-adventure, science fiction book--maybe it's even a black comedy. It's taking all these action adventure, sci-fi tropes from comics and just making them so fun and big and absurd again you just have to laugh. It's definitely not a horror, its much more of a science fiction comedy.

You mentioned before you felt like your Flashpoint series is a primer to this new "Frankenstein series. Is this series going to be similar to your "Flashpoint: Frankenstein?"

Not really. I mean, I feel that book was just me getting my feet wet and figuring out what I wanted to do with the characters. The monthly book is a lot bigger in scope and bigger in every way: bigger team, bigger action scenes, just pushing everything up a notch. It's a lot darker in some ways and also a lot funnier and a lot more sci-fi edge. The Flashpoint thing was a little more grounded in monsters and these three or four characters personal journey whereas the monthly book is a lot more action, a lot more science fiction and big concepts.

You talked about S.H.A.D.E. and the Commandoes, but for the standalone issues where you explore Frankenstein's history are you going to play with the bits from the original Mary Shelley story?

Oh yes, for sure! To me that is his origin, the novel, so kind of what I want to do is show what happened in between now and that novel so you have that century where Frankenstein somehow got from Antarctica, where he is at the end of the novel, to being this super soldier in the modern United States. That whole idea is so ridiculous you have to see how that happened over the decades, how this monster became this creature whose main goal is protecting humanity, [and] why is he so interested in taking care of mankind when they would probably be terrified of him if they knew he existed. I think there's a really interesting story there, and one I don't want to just give away in one flashback. I want to really show bits and pieces of it over time as the series evolves. Even though the book is a comedy and over the top, again I want to ground it in some sort of character you care about. For me, I really want to show why we should care about Frankenstein and why he cares about us and reveal that he's become history's hidden hero who has prevented so many disasters over the years that we never knew about and why he did that and tie that in again with his relationship with the Bride and their love affair.

Between "Animal Man" and "Frankenstein," this is another one where you are taking over a character redefined by Grant Morrison. What Morrison comic should we look to for your next project?

[Laughs] I think I gotta avoid that for next time, for sure! It was never the plan either, it just kind of happened! It's a long shadow to stand in, so I think next time I'll rip something off from Alan Moore or Geoff Johns.

In your opinion, why should new readers pick up a copy of "Frankenstein?"

Because I think of all the DC books it is most absurd in a good way! [Laughs] I think it's just got such fun big ideas and if you want a really fun, exciting book I think this is the one. It's completely over the top in the best way and it hearkens back to a lot of the comics I loved growing up, like the Keith Giffens version of the Justice League with Booster Gold and Blue Beetle, Warren Ellis' "Nextwave" and things like that. They had their big fun adventures but they also had a sense of humor about them which I think makes them unique. A lot of the stuff going on in the new DC universe is very serious and very straight faced so it's fun to have a little fun with it too!

"Frankenstein, Agent of S.H.A.D.E." hits stores September 14.



Da CBR
I've got new kidneys. I don't like the colour.

Azrael

THE Comic Vine Review by Mat 'Inferiorego' Elfring



The new 52 pops out another book about a not so spotlight character, Resurrection Man. Who is Resurrection Man? And is this character good enough to hold his own in his own on-going series?

Resurrection Man never dies, and when he "un-dies," he comes back with new powers, and a group of people is trying to kill him. They know he can't die, right?
The Good

I really like this character. I may even like the idea of this character more than the actual character himself though. Not only does he "resurrect," but he comes back with a new power each time. Every time he "un-dies" we get a cool thought process as he realizes his power. That, for me, was the strongest part of this book. I'm excited to see the origin of this character and how he works. Sadly, that's the only thing I liked about this book.
The Bad

I have heard of Resurrection Man before, but knew nothing about him prior to this book, and as a new reader, I didn't really feel like this was a good jumping-on point at all. Especially with the reveal in the end, another character many new readers won't know. It seems this book was made for DC fans who want to branch out and not for new comic readers.

The art feels dated. It's gritty and the colors are pretty dull. While it does, in a small sense, remind me of old EC horror books, it just doesn't seem to fit the writing, which is much more solid. Quick note: I am not a fan of the group trying to kill Resurrection Man. A harpy? Ok...

I'm confused with everything else about this book, and I know there is a lot to later be revealed. I'm not saying we need the origin right away, but I feel like I've been plunged into the middle of a novel, not the beginning.
The Verdict

I really wanted to like this book. I will continue to read the next couple issues to see how this all turns out, but I'm pretty bummed that this brand new series is ok at best. Another quick note: I read the Grifter, right before this issue, which features a "jump out of a plane moment." This issue features that same moment. Two books in the same week featuring the main character jumping out of a plane, except Grifter did it much better. It's not a good jumping on point, and frankly, there are much better books than this one out this week. Resurrection Man was horrible, but it just wasn't good. I do not recommend this title.

2 Stelle su 5 (Resurrection Man #1)


Da CVine
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Recensione positiva invece da cosmicbooknews.

Comunque almeno Comicvine stavolta non può essere accusato di dare solo 4-5 stelle  :lolle:

DnA bring their creation from the nineties literally back from the dead in the pages of Resurrection Man #1!

Is it just me or has DC really amped up the focus on non-mainstream characters with their New 52 books? Not that I am complaining, I love the fact that the DCnU has tapped into the well of dark waters to bring some much needed diversity to their rotation of tights wearing heroes. Specifically this week, the second of the new regime, where Vertigo-esque stories seem to have run rampant on the shelves. Don't believe me? Wait until you get a copy of Resurrection Man!

DnA revive their character of Mitch Shelley, a man that literally cannot stay buried! Every time Mitch dies he is brought back with not only a gnawing purpose to accomplish a task, but he can also wield a power he never had before. The only trouble with this is that after all these years, and all these deaths, Heaven and Hell see his soul as an ultimate, unattainable prize. One that must be claimed by one of them at all costs.

DnA have created a book that relies on both subtly and lavishness to entomb the reader in the shadowy world of Mitch Shelley. From the moment Mitch "awakens" you are drawn to him, a character whose inner monolog makes you feel as if you have known him for years. A character that is so different from what you would normally expect from a DC book, and yet, solidifies the fact that this is exactly what you should expect from the DCnU. Something dark, but personal enough that you are enthralled with the tale all the way through the shadows and come out a fan at the other end. This is the best book DnA have turned out in awhile, and it is well worth your time and money to see how outstanding of a tale it is.

Fans of the original Resurrection Man will be blown away at the caliber of a tale they will hold in their hands. Fans of Hellblazer and other Vertigo books will be ecstatic that they can read engrossing, edgier tales in the same world where heroes can fly. And all comic fans will rejoice that another book in the DCnU has set the bar high for what is to follow. Even though it may be called the "Dark Edge," the future looks mighty bright for The New 52!  
I've got new kidneys. I don't like the colour.

Azrael

I disegni (Resurrection Man #1) mi hanno entusiasmato  :o
E' una serie che potrebbe piacermi  :o
Non me l'aspettavo  :o
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Da ign:

Demon Knights #1 Review
Etrigan and Madame Xanadu walk into a bar...
US,  September 14, 2011



by Erik Norris

What do King Arthur, Merlin, Etrigan, Madame Xanadu, Vandal Savage and Shining Knight have in common? They're all in this bitchin' first issue of Demon Knights #1 by Paul Cornell and Diogenes Neves. I was really hoping this introductory issue would deliver, and Cornell and Neves did not disappoint. Demon Knights #1 offers up witty banter, fantastic art and sets the stage for one of the most eclectic team books currently hitting shelves. I guess what I'm getting at is Demon Knights #1 is damn good fun.

After a brief prologue set during the fall of Camelot, the book flashes forward to the Dark Ages, where, as far as I know, the entire series will take place. By this point, Cornell has already established Etrigan and Madame Xanadu through a quick, slightly ambiguous origin and now it's full steam ahead. Cornell wastes no time introducing a slew of characters that will surely (read also: hopefully) stick around for future installments. To Cornell's credit, he manages the entire extended cast well, introducing each new face in a clever and humorous way to make a lasting impression. By the time the threat of the issue poses itself, you're ready for this team of misfits to set their differences aside and kick some ass together.

Artist Diogenes Neves is a completely new talent to me. Before Demon Knights #1, I was honestly unfamiliar with his work. In a lot of ways, his artwork evokes a pseudo-Olivier Coipel style, which I dig quite a bit. Cornell gives Neves plenty of action to draw, but Neves also manages to nail the softer moments of the issue. This is especially true when Cornell is establishing the book's extended cast. If it wasn't for Neves, a lot of these characters' personalities would not come through as well as they do.

The "Dark" corner of the DCU shines once again, this time thanks to Paul Cornell and Diogenes Neves with Demon Knights #1. And if you needed one more thing to sell you on picking up this first issue: it's got angry dragons. Boom.

Voto:8


Frankenstein, Agent of S.H.A.D.E. #1 Review
It's a monster mash!
US,  September 14, 2011



by Erik Norris

After Jeff Lemire blew me away with Animal Man #1, my expectations for Frankenstein, Agent of S.H.A.D.E. #1 skyrocketed. And that's saying something, considering I was already looking forward to this series quite a bit. Ever since I read Grant Morrison's Seven Soldiers of Victory, I've loved me some Frankenstein action. It seems Jeff Lemire really likes to tackle past Grant Morrison projects, and much like he did with Animal Man, Lemire does not sully the character's legacy with Frankenstein, Agent of S.H.A.D.E. #1. Quite the contrary in fact, as Lemire manages to introduce a number of new layers to the character with this first issue.

You can tell by reading Frankenstein #1 that Lemire had a lot of fun writing this book. Nearly every page introduces some crazy concept to the tapestry Lemire is weaving. We get a hovering, ant farm-sized base of operations for S.H.A.D.E., Father Time has taken on a new host body which ironically is that of a little girl, and Frankenstein is introduced to his new field team, the Creature Commandos. And what's so shocking is that Frankenstein #1 has even more surprises in store for people picking it up. This issue's 20 pages are basically a concept factory that never stops churning, which makes me pumped to see what Lemire dreams up in future installments.

As far as the story of Frankenstein #1 is concerned, this book is definitely a lot of cast establishing, which makes sense because Frankenstein, and his supporting cast, are not as well known as many of the DCU premier heroes. But Lemire does an admirable job introducing everyone and giving you a good idea what makes each of these characters tick without resorting to heavy exposition. And in typical Lemire fashion, Frankenstein #1's cliffhanger should have you frothing at the mouth to see what happens next.

Many people might know Alberto Ponticelli from his work on Vertigo's Unknown Soldier. Ponticelli's artwork here in Frankenstein is probably best described as an acquired taste. It's very sketchy and stylized, almost evoking a Paul Pope aesthetic in some instances. While I'm not in love with the art of this book, it also doesn't detract from the story at hand. In a lot of ways, Ponticelli's style fits nicely with a book about monsters hunting down monsters, which is what this series is at its core.

Frankenstein, Agent of S.H.A.D.E. #1 is probably going to be a hard sell to many people. I imagine a lot of folks will see the title and the cover on book shelves, laugh, and then pick up their standard superhero fare and go about their business. That's a mistake. Taking nothing away from the superhero books we know and love, Frankenstein #1 is worth a shot because it's something completely different. It also doesn't hurt that it's written by Jeff Lemire (he's so hot right now). Frankenstein, Agent of S.H.A.D.E. #1 should definitely be on your pull list.

Voto: 7,5


Resurrection Man #1 Review
The Resurrection Man is resurrected once again
US,  September 14, 2011



by Erik Norris

Resurrection Man was a title I was genuinely interested to check out. After chatting with Dan Abnett and Andy Lanning about the title and reading up on the character's history, I was ready to give this new series a shot with the hope that it would be another solid entry into DC's "Dark" line. Unfortunately, outside of some interesting story beats, Resurrection Man #1 didn't do a whole lot for me.

I think a lot of the problem stems from Resurrection Man's narration that runs throughout the majority of this first issue. It reads like a bad Max Payne narration, giving you the impression that Mitch is one bitter, depressed dude. But then a curve ball is thrown in every once and a while, like Mitch's reference to a girl being "Gaga" hot, that completely feels out of place, at least for the character we've been privy to thus far.

The storyline Resurrection Man #1 hints to is probably this first issue's best aspect. It seems like a war in brewing between Heaven and Hell for Resurrection Man's soul. It's a concept that could make Resurrection Man quite the epic series down the line, but we only get a small tease at it here.

Resurrection Man #1 is just not the exciting start I was hoping for. By the time I closed the book, I just didn't care all that much for the book's lead character. I also thought the rest of the cast introduced in this first issue were a little too over the top for my taste. Granted, things could turn around for this book. But as a hook for this series, Resurrection Man #1 just doesn't deliver.

Voto: 5,5
I've got new kidneys. I don't like the colour.

Azrael

Frankenstein non mi è piaciuto mi dispiace   :( disegni brutti
Sarà che l'attesa era alta ma proprio non ci siamo  :nono:
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Citazione di: Azrael il 15 Settembre 2011, 00:15:26
Frankenstein non mi è piaciuto mi dispiace   :( disegni brutti
Sarà che l'attesa era alta ma proprio non ci siamo  :nono:

non ti sono piaciuti i disegni di Ponticelli  :cry:?
I've got new kidneys. I don't like the colour.

Azrael

Citazione di: Reverse Hankey il 15 Settembre 2011, 09:51:45
Citazione di: Azrael il 15 Settembre 2011, 00:15:26
Frankenstein non mi è piaciuto mi dispiace   :( disegni brutti
Sarà che l'attesa era alta ma proprio non ci siamo  :nono:

non ti sono piaciuti i disegni di Ponticelli  :cry:?

Mi spiace ma no  :(

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Azrael



One of the stranger books to emerge in the new DCU, "Frankenstein, Agent of S.H.A.D.E.," revives the Grant Morrison/Doug Mahnke update of the character from "Seven Soldiers" fresh on the heels of a "Flashpoint" mini-series. Writer of the "Flashpoint" mini, Jeff Lemire, sticks around, making this issue feel less like a new writer coming aboard and more like someone who has a solid handle on the characters and where they fit in the world.

As an agent of the Super Human Advanced Defense Executive, Frankenstein (or, Frankenstein's monster more accurately) finds himself coping with a new miniature headquarters, biological robot support staff, a new team of Creature Commandos, and his boss now inhabiting the body of a small Japanese girl. Frankenstein's reticence at these changes both give the sense of this being a fresh start for readers and sells the idea of just how weird S.H.A.D.E. is. I mean, if Frankenstein walks around pointing out how strange things are, they must be pretty darn strange! Lemire also makes a clever choice by making Ray Palmer one of the regular cast and the one responsible for the teleportation/miniaturization technology that allows for S.H.A.D.E.'s HQ to be tiny and that much more difficult to break into.

With S.H.A.D.E. and the cast defined, the plot Lemire cooks up is fairly simple and straight forward: monsters have popped in a small town, killed everyone, and are now contained by S.H.A.D.E. Frankenstein and the Creature Commandos have six hours to go in, rescue his estranged wife, figure out where the monsters came from, and destroy them or S.H.A.D.E. will nuke the entire area. Considering how weird and open-ended the concept is, beginning with the most basic of plots is smart and allows for Frankenstein and company to kick some butt. It's a showcase plot, perfect for introducing the characters and series.

The big surprise of the comic is Alberto Ponticelli on art, where he adapts his style to seemingly mimic Lemire's artistic style. The style he used on "Unknown Soldier" wasn't leagues away, but, here, his use of thick, messy lines, and slightly misshapen, blocky characters is visually reminiscent of Lemire's art. Add in Jose Villarrubia, Lemire's colorist on "Sweet Tooth" and it's the next best thing to Lemire writing and drawing the book himself.

Even with some similarities, that doesn't take away from the strange energy that Ponticelli brings to his pages or the compositions. Frankenstein is a hulking creature that doesn't quite look human, like he was put together wrong somehow. When the S.H.A.D.E. agents enter the town, the pages of them fighting with the monsters are chaotic and full of detail, while maintaining focus and clarity. The casualness with which Frankenstein fires his gun to the side is great and shows how in control he is of the situation.

"Frankenstein, Agent of S.H.A.D.E." was a title I was planning to skip until it became one of the comics I was reviewing this week. That was my lucky break, because it's a high concept, entertaining comic with great looking art and writing that manages to introduce the characters, the plot, and how they all fit together without seeming heavyhanded. Consider "Frankenstein, Agent of S.H.A.D.E." added to my pull list.

4 Stelle su 5 (Frankenstein, Agent of S.H.A.D.E. #1)


Da CBR
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Fedele all'Ordine di Saint Dumas e al Pipistrello
Combatteremo le idee con idee migliori

Clod

anche a me ispira Frankenstein, sui Sette Soldati e Crisi Finale mi è piaciuto, e anche lo SHADE mi intriga, chissà se ci sarà Padre Tempo

We are called Cybermen. We were exactly like you once, but our cybernetic scientists realised that our race was getting weak. Our lifespan was getting shorter, so our scientists and doctors devised spare parts for our bodies until we could be almost completely replaced. Our brains are just like yours, except that certain weaknesses have been removed. Weaknesses like... emotions, pain. You will become like us. You will be upgraded.