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Kingdom Come: Deliverance

Aperto da Skas, 24 Gennaio 2014, 13:35:53

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Skas





Info generali

A first-person, open world, realistic RPG that will take you to Medieval Europe in a time of great upheaval and strife. A humble, young blacksmith loses everything to war. As he tries to fulfill the dying wish of his father, Fate drags him into the thick of a conspiracy to save a kidnapped king and stop a bloody conflict. You will wander the world, fighting as a knight, lurking in the shadows as a rogue, or using the bard's charm to persuade people to your cause. You will dive deep into a sweeping, epic, nonlinear story from Daniel Vávra, an award-winning designer from the Mafia series. Our unique, first-person combat system lets you wield sword or bow in both one-on-one skirmishes and large-scale battles. All of this - and more - brought to life beautifully with next-gen visuals delivered via Cryengine.

Summary

Planned platforms: PC, Xbox One*, PS4*, Mac, Linux
Release date: Q4,  2015 on PC, Mac and Linux
Approx. gameplay time: 30 hours (Act 1), 70+ hours (all 3 acts)

Storia e personaggi

Our tale is based on historical events and takes place in 15th century Europe.

The year is 1403, and it is most certainly not the best of times. The old king is dead and his heir is weak. The new king's brother, hungry for power allies himself with a faction of the nobility that sees this moment as an opportunity for advancement, kidnaps the king, invading the country with an army of his own to plunder this defenseless land. The aristocracy is divided between which side to support. Civil war is coming...

In the midst of this plunder and chaos, a son of a blacksmith will emerge as a hero. His home destroyed and his family murdered by the invading army, he must redeem his failure to protect those he loved and set things right again. Avenging the dead, safeguarding the kingdom's rightful ruler, and restoring order will prove no small feat for you or our adventurer. But beware - this is not a fantasy fairytale, and you are not the chosen one! This will be a tough, dirty job that only a champion with enough wits and strength will survive.

Your character is defined by your choices. Your abilities and stats grow depending on what you do. You decide how you want to appear. Every quest can be solved in multiple ways. Branched dialogue trees grant you the freedom to express yourself. Your reputation is based on your choices, and every choice you make carries appropriate consequences. There are no class restrictions, you can do anything you want to.



Stand tall as a brave knight in powerful armor, going it alone or finding allies to lead into battle. Complete quests with brute force. Intimidate and threaten your enemies. Be confident, arrogant, or righteous.

Sneak behind enemy lines as an invisible thief and assassinate the enemy. Stab. Snipe. Strangle from behind. Resolve difficult situations as an invisible phantom, stealing important evidence and threatening people to get information.

Win hearts as a popular bard, persuading nobles with your silver tongue and convincing them to fight one another. Use your wits rather than your muscles to get the job done. Share drinks with people, be the funny guy everyone likes... and then stab your rivals in the back when they least expect it.

Caratteristiche

Non-linear story lets you choose between being a villain or a savior. Every quest can be solved in multiple ways.
A revolutionary combat systembased on inverse kinematics, the only one of its kind to offer a rich, authentic yet easy-to-control, first-person melee experience. Based on actual 15th century fighting techniques and designed in cooperation with medieval martial arts experts.
Improve your character. Different play styles - warrior, rogue or bard - can be mixed and matched as you see fit. You can develop your skills, earn new perks, and fine-tune your equipment.
Large realistic, medieval-themed, open world landscape covering 3.5 square miles and 30 hours of gameplay (in first act, out of 3 total).
Lead the charge in enormous, open field battles and sieges. You are no superhero. If you're going to take on an army of enemies, you better find one of your own to back you up.
Take a trip through the Middle Ages: Traverse sprawling cities, magnificent castles, towering, dark forests, and muck-strewn villages.
Discover this huge world from horseback or on foot. If you can see it, you can visit it.
A dynamic world comes alive. Every inhabitant plays a role in their communities, and as night follows day, you can watch people work, help them when needed, or try to interfere in their routine and see what happens.
Build relationships with characters, become a criminal or a local hero, seduce local women, threaten your enemies or pardon vanquished opponents.
Create your own weapons, cook, brew up potions, or dig around for silver. All crafting occurs in-game, using clever mini-games, rather than boring, soulless menus.

Combattimento

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http://www.kickstarter.com/projects/1294225970/kingdom-come-deliverance


Skas

#1


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Morfeo

Porco mondo voglio fare il condottiero!
Il fu Morfeo
ehi.. ragazzo.. ricordi quello che ti ho detto sulla terra, ai vecchi tempi.. su ordine e caos e quelle cazzate? L'ordine. Ciarpame.Il caos spazzatura. Erano solo nomi che descrivevano la stessa cosa: il gorgogliare, il vorticare e lo zampillare di protoplasma, illuso che ci sia un senso al mondo.. non c'è nessun senso.. c'è solo carne e morte..
Vi veri Vniversum Vivus Vici

Skas



Bruce Wayne

Anche questo promette bene, anche se non sono un fan della visuale in prima persona.

Skas

Citazione di: Bruce Wayne il 24 Gennaio 2014, 14:50:51
Anche questo promette bene, anche se non sono un fan della visuale in prima persona.
anche io nn impazzisco per la prima persona,però il gioco pare veramente notevole e un'occhio lo posso chiudere xD